Code manager at nDreams, Triston Attridge talks about getting a job coding for the virtual reality studio
What is your job role?
My role is code manager at nDreams. I manage the team of coders for the developer but I also remain hands on too, using my experience in virtual reality.
I’m looking for self-motivated people who are team players, but the specifics of a role is important too
Triston Attridge, code manager, nDreams
What qualifications and/or experience do you need?
At a base level, you need to demonstrate that you’re aware of the practicalities of coding within game development. This is, preferably, experience within the industry on a known title. If you haven’t had that experience then you need enough portfolio work to show that you’ve been through a similar process.
If you were interviewing someone, what do you look for?
Generally, I’m looking for self-motivated people who are team players, but the specifics of the role is important too. For graphics coders, they’d need to demonstrate experience with different rendering application programming interfaces (APIs), and understand how graphics processing units (GPUs) work. We’re hiring for a graphics coder right now. (If you want to know more about nDreams, its studio culture and available perks, you can read all about the studio in our Recruiter Hot Seat.)
What opportunities are there for career progression?
The most obvious opportunity is adding more skills to your repertoire as you tackle an ever-changing wide variety of problems. There’s also moving up to manage either complicated systems or other people.
To find out how to get more jobs in the video game industry, check out all of our Get That Job interviews.