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From The Magazine

Unity's John Riccitiello: 'There's no food too good for the indie developer to eat'

Following the platform’s switch to a subscription model, Unity CEO John Riccitiello discusses balancing triple-A ambitions with accessibility, convincing smaller studios to take on the mobile giants and going beyond its origins as the ‘indie engine’

Playtonic Games: 'This was a lot easier in the Nineties'

As the studio’s platforming throwback Yooka-Laylee continues to take form, Playtonic Games’ Gavin Price tells James Batchelor why making retro-style video games is tougher than you might think

Mischievous making: The madcap design process of Nolan Bushnell

When Nolan Bushnell summons Spil’s staff to a games design meeting, things are sure to get interesting. Will Freeman listens in on an industry legend fostering creativity through tomfoolery

September 2016 OUT NOW

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