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From The Magazine

Battle Cry: CryEngine's new strategy

Crytek explains why a complete overhaul of its engine and a fresh focus on community sets the company up to run a marathon, not a sprint

Unreal expectations: Why engines face a greater technical challenge than ever

Epic Games founder and CEO Tim Sweeney talks about the firm’s efforts to blend the virtual world and reality, how indies can be built into businesses

Unity's John Riccitiello: 'There's no food too good for the indie developer to eat'

Following the platform’s switch to a subscription model, Unity CEO John Riccitiello discusses balancing triple-A ambitions with accessibility, convincing smaller studios to take on the mobile giants and going beyond its origins as the ‘indie engine’

September 2016 OUT NOW

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