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From The Magazine

Studio Spotlight: Climax Studios

CEO Simon Gardner tells us why the studio behind Assassin’s Creed Chronicles is focusing solely on virtual and augmented reality

Playing to Learn: Wibbu's journey from a frozen flat in the Cotswolds to a thriving edu-games studio

Co-founder Liam McGinley tells Develop about what we can expect from the studio's increasing ambitions, which is currently looking to hire

Unity Focus: Brainhold's Odyssey

Argentinian micro-studio Brainhold hopes to bring the striking visuals, quirky soundscapes and emotional punch of kids’ cartoons and Japanese animation to its debut 2.5D platformer. In their first-ever interview, Martin Ayguavella, Diego Sarmentero and Mauricio Dal Fabbro chart the vivid world of Rex Odyssey

July 2016 OUT NOW

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