<![CDATA[Develop: Features]]> <![CDATA[Infographic: What else can Double Fine afford?]]>
We examine the astonishing growth of Tim Schafer's kickstarter ]]>
<![CDATA[To Infinite and beyond]]>
BioShock series lead Ken Levine talks to Develop about his work on the franchise, Irrational's studio culture and being an industry icon]]>
<![CDATA[The next gen workforce]]>
We look at how Abertay University is helping create the stars of tomorrow]]>
<![CDATA[Wii U and digital distribution: Your definitive guide]]>
Develop compiles assurances made by Nintendo over the past seven months]]>
<![CDATA[Breaking Free]]>
Develop talks to NaturalMotion about the opportunities of high-end free-to-play]]>
<![CDATA[Cambridge Focus: A lesson in resilience]]>
[In association with Jagex] We ask studio heads in the region how it is facing new challenges]]>
<![CDATA[Inside Ubisoft Montpellier: A Ray of light]]>
Develop examines the inner workings of Ubisoft's most creatively daring studio in Montpellier]]>
<![CDATA[Develop Salary Survey 2012: The results]]>
Almost 1,000 games industry professionals took part in our biggest ever salary survey]]>
<![CDATA[The oldest republic]]>
Eve Online has been governed by players since 2003. Develop speaks to CCP about protests, economies and the PS3 invasion]]>
<![CDATA[Follow Friday: Ten more game devs to chase on Twitter]]>
Develop offers another handful of industry pros who'll enrich your feed]]>