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Generalist Programmer
Negotiable DOE + Relocation + Bonus
UK - North East

Entries in ‘Interviews’ (281)

Sony Q&A: Going beyond digital
Friday, 11th September 2009 at 1:00 am

Sony Q&A: Going beyond digital

Sony Europe's Zeno Colaco explains the firm's cross-media strategies

Q&A: Microsoft's Phil Spencer, Part 1
Monday, 7th September 2009 at 7:30 am

Q&A: Microsoft's Phil Spencer, Part 1

MGS head Phil Spencer discusses the publisher’s software strategy

Q&A: Sony on PSP Minis
Monday, 7th September 2009 at 7:29 am

Q&A: Sony on PSP Minis

Sony Europe's head of developer relations discusses the firm's grand Mini plans

Heard about: Killzone 2
Friday, 21st August 2009 at 8:30 am

Heard about: Killzone 2

The PlayStation 3 exclusive’s audio in focus

Head ‘Master
Wednesday, 19th August 2009 at 8:30 am

Head ‘Master

A chat with Codemasters Studios VP and GM Gavin Cheshire

Crytek UK: Future Perfect
Monday, 17th August 2009 at 1:00 pm

Crytek UK: Future Perfect

Hilton looks to the studio's future with projects such as Crysis 2 and, just maybe, TimeSplitters 4

Past Interview: Grin’s Andersson brothers
Wednesday, 12th August 2009 at 10:23 pm

Past Interview: Grin’s Andersson brothers

MAY 2009: GRIN talks about the future of the company

Crytek’s new free radicals
Wednesday, 12th August 2009 at 2:59 pm

Crytek’s new free radicals

Crytek UK MD Karl Hilton ties up loose ends from the studio’s past

How the Hitman team turned family-friendly
Tuesday, 11th August 2009 at 12:57 pm

How the Hitman team turned family-friendly

IO Interactive discusses its new IP, Mini Ninjas

It's all a Blur
Tuesday, 4th August 2009 at 5:50 pm

It's all a Blur

Bizarre Creations' Chris Pickford discusses his team's new racer

Becoming a self-publishing Icon
Monday, 27th July 2009 at 3:58 pm

Becoming a self-publishing Icon

Why UK dev Icon Games is moving to self-publishing




Waking The Dead
Friday, 24th July 2009 at 8:30 am

Waking The Dead

Develop catches up with the Finnish studio behind Alan Wake

About a Boy: Molyneux on Milo
Tuesday, 21st July 2009 at 12:15 pm

About a Boy: Molyneux on Milo

The genesis and secrets of Lionhead's latest curio

The Go Team
Tuesday, 14th July 2009 at 3:36 pm

The Go Team

EXCLUSIVE: Sony's new PSP dev plans in-depth

Four Play
Tuesday, 14th July 2009 at 3:30 pm

Four Play

Meet the studios reshaping PSP game creation

Conversation with an Ngmofo
Monday, 13th July 2009 at 10:07 am

Conversation with an Ngmofo

Ngmoco’s Alan Yu interviewed

David Perry: Cloud nine
Friday, 10th July 2009 at 7:00 am

David Perry: Cloud nine

Gaikai’s founder uncovers key details of the service, that latency issue, and how it differs from OnLive.

Bleszinski: Looking ahead
Monday, 6th July 2009 at 3:29 pm

Bleszinski: Looking ahead

Epic's design director talks Natal, Nintendo, Levine and Gears

Q&A: David Amor, part two
Friday, 3rd July 2009 at 2:22 pm

Q&A: David Amor, part two

Relentless co-founder talks PS3, casual games, Buzz and digital distribution

The Social Swing
Friday, 3rd July 2009 at 9:29 am

The Social Swing

Industry vet Mike Mika on the convergence of social media

Q&A: David Amor, part one
Thursday, 2nd July 2009 at 10:42 am

Q&A: David Amor, part one

Relentless co-founder discusses overtime and Buzz imitations

Cliff Bleszinski: shifting gears
Thursday, 2nd July 2009 at 9:25 am

Cliff Bleszinski: shifting gears

Epic’s design director talks id, Unreal and new frontiers

Approaching Singularity
Wednesday, 17th June 2009 at 10:41 am

Approaching Singularity

An interview with Singularity producer Kekoa Lee-Creel

OnLive and kicking
Friday, 12th June 2009 at 8:00 am

OnLive and kicking

The second part of our interview with OnLive's Mike McGarvey

Blur Interview – Part Two
Friday, 12th June 2009 at 7:00 am

Blur Interview – Part Two

Part two of our interview with Bizarre's Peter McCabe and Ben Ward

281 articles