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Entries in ‘Interviews’ (281)

Ninja Theory's mobile push
Friday, 14th June 2013 at 3:30 pm

Ninja Theory's mobile push

Why this console developer is joining the mobile gold rush

Interview: Tom Clancy's The Division
Tuesday, 11th June 2013 at 1:05 am

Interview: Tom Clancy's The Division

Ubisoft Massive's MD discusses The Division's development, engine and next-gen

Roundtable: Marketing games through mobile
Monday, 10th June 2013 at 10:30 am

Roundtable: Marketing games through mobile

MCV and mobile giant Velti quiz trade experts on how traditional firms are taking advantage of mobile

Flippin Pixels: From console triple-A to mobile indie
Wednesday, 5th June 2013 at 12:25 pm

Flippin Pixels: From console triple-A to mobile indie

Develop chats with the former Rare developers on making the scary jump to mobile

The text game renaissance?
Thursday, 30th May 2013 at 12:00 pm

The text game renaissance?

We discuss the opportunities in interactive fiction with Failbetter and Random House

Giving games a voice
Monday, 13th May 2013 at 11:20 am

Giving games a voice

High Score discusses how it its trying to increase the talent pool for voice acting in games

Interview: Silicon Studio
Friday, 26th April 2013 at 10:00 am

Interview: Silicon Studio

We ask the Japanese middleware outfit about bringing Yebis 2 to a global audience

Community sourcing: Creating Endless Space
Friday, 19th April 2013 at 2:30 pm

Community sourcing: Creating Endless Space

How Amplitude opened up the development of its debut title to its players

Interview: NASA on space exploration and games
Tuesday, 16th April 2013 at 10:00 am

Interview: NASA on space exploration and games

Develop catches up with staff from NASA to talk games and space exploration

InMobi: Anyone can succeed in today's app developer ecosystem
Friday, 12th April 2013 at 2:10 pm

InMobi: Anyone can succeed in today's app developer ecosystem

How app developers can prosper in today's competitive market place

Canada Q&A: Why Frontier chose Nova Scotia
Wednesday, 10th April 2013 at 3:00 pm

Canada Q&A: Why Frontier chose Nova Scotia

David Walsh on the studio's recent international expansion

PS4 - 26 developers speak
Thursday, 14th March 2013 at 10:30 am

PS4 - 26 developers speak

Devs of all sizes discuss the PS4, ease of development, next-gen costs and new hardware features

Interview: What the PS4 offers developers
Friday, 22nd February 2013 at 2:10 pm

Interview: What the PS4 offers developers

Michael Denny talks indies, dev support, cloud gaming and social

Interview: Wooga's big social gaming push
Friday, 22nd February 2013 at 10:34 am

Interview: Wooga's big social gaming push

CEO Jens Begemann on its new titles, core gaming, HTML5 and expansion plans

The Fame Game: Jonathan Ross's new studio
Tuesday, 5th February 2013 at 2:05 pm

The Fame Game: Jonathan Ross's new studio

We meet the HotSauce team and discuss the developer's ambitions

PlayJam's GameStick: Does it need Kickstarter?
Monday, 7th January 2013 at 1:28 pm

PlayJam's GameStick: Does it need Kickstarter?

Develop speaks to company CMO Anthony Johnson and asks why it can't fund the project itself

Unreal Engine paving the way for indies
Friday, 14th December 2012 at 3:35 pm

Unreal Engine paving the way for indies

Epic's Mike Gamble on democratising UE3 and UE4

Mojang uncovered
Friday, 23rd November 2012 at 2:00 pm

Mojang uncovered

Develop speaks to the team behind Minecraft to discover what makes this studio tick

Blackberry 10's assault on mobile gaming
Thursday, 8th November 2012 at 5:30 pm

Blackberry 10's assault on mobile gaming

RIM's Volker Hirsch on Blackberry's ambitious new vision

Supercell's mobile millions
Thursday, 1st November 2012 at 10:00 am

Supercell's mobile millions

CEO Ilkka Paananen talks about becoming part of the mobile hit parade

Shattering records: Obsidian's Kickstarter
Monday, 22nd October 2012 at 3:18 pm

Shattering records: Obsidian's Kickstarter

CEO Feargus Urquhart on crowdfunding, publishers and failed projects

Dlala - Two Men. One Game. No Money
Monday, 22nd October 2012 at 1:25 pm

Dlala - Two Men. One Game. No Money

Develop speaks to the indie outfit on collaborating with Microsoft without a penny to spend

Breaking out with Prison Architect
Monday, 15th October 2012 at 5:50 pm

Breaking out with Prison Architect

Develop speaks with Introversion on its latest hit in the making

Reaching for the stars: Chris Roberts
Thursday, 11th October 2012 at 4:30 pm

Reaching for the stars: Chris Roberts

The Wing Commander creator on his return to games and why PC shouldn't be ignored

Interview: Sega Hardlight
Friday, 28th September 2012 at 12:35 pm

Interview: Sega Hardlight

Develop speaks to studio manager Sion Lenton on the developer's ambitions in the digital space

281 articles