Entries in ‘Studio Profiles’ (120)

How to build a stronger development team
Wednesday, 12th June 2013 at 11:00 am

How to build a stronger development team

Develop gathers advice from some of the industry's most experienced in team management

The story of Far Cry 3's international production
Wednesday, 10th April 2013 at 11:00 am

The story of Far Cry 3's international production

We discover how Massive worked with five other studios to develop a game

Region Focus: Canada
Monday, 8th April 2013 at 11:30 am

Region Focus: Canada

Develop returns to Canada to ask what UK devs can learn ahead of the introduction of UK games tax breaks

Inside We R Interactive
Friday, 8th February 2013 at 5:45 pm

Inside We R Interactive

We investigate the young London social start-up and talk advergaming, film and tech

The Fame Game: Jonathan Ross's new studio
Tuesday, 5th February 2013 at 2:05 pm

The Fame Game: Jonathan Ross's new studio

We meet the HotSauce team and discuss the developer's ambitions

Ten years of Dimensional Imaging
Monday, 4th February 2013 at 2:48 pm

Ten years of Dimensional Imaging

We shine the spotlight on the facial capture firm after a decade in the industry

Interplay: A troubled history
Friday, 14th September 2012 at 10:00 am

Interplay: A troubled history

Develop investigates how the publisher has managed to survive despite financial troubles and closures

A Brief History: Sony Studio Liverpool
Wednesday, 22nd August 2012 at 1:51 pm

A Brief History: Sony Studio Liverpool

The UK's longest running games studio closes its doors after 28 years and 168 games

Whale Trail: The Inside Story
Tuesday, 20th December 2011 at 11:00 am

Whale Trail: The Inside Story

Having never made a game before, design studio Ustwo spent £150,000 making a 69p app called Whale Trail. What were they thinking?

Growing Jagex
Monday, 23rd May 2011 at 10:30 am

Growing Jagex

Jagex is expanding intensely. Will Freeman talks to CEO Mark Gerhard about the studio's future

Ahead of the Curve
Thursday, 5th May 2011 at 8:00 am

Ahead of the Curve

London studio Curve talks self-publishing and the indie question

Black Rock's Ideas Factory
Wednesday, 13th April 2011 at 7:59 am

Black Rock's Ideas Factory

Black Rock Studio let its staff’s creativity run riot for an entire week. Lead programmer Jeremy Moore explains why...

Double-barreled Shogun
Thursday, 24th February 2011 at 8:02 am

Double-barreled Shogun

We speak to The Creative Assembly to find out what the upcoming release of Shogun 2 will mean for the Total War series

Region spotlight: Cambridge
Tuesday, 22nd February 2011 at 8:00 am

Region spotlight: Cambridge

With over 1,000 developers in the city, Cambridge has become a substantial UK dev cluster

Unity Focus: Bootcamp
Friday, 26th November 2010 at 8:00 am

Unity Focus: Bootcamp

Aquiris' co-founder Mauricio Longoni breaks down his firm's Unity 3 demo Bootcamp

Game Changers: Connect2Media
Friday, 19th November 2010 at 8:00 am

Game Changers: Connect2Media

COO Greg Robinson on the mobile outfit's Game A Day initiative

Game Changers: Bigpoint
Thursday, 18th November 2010 at 8:00 am

Game Changers: Bigpoint

Heiko Hubertz on how to dominate the browser gaming space

Nova Scotia: The studios
Tuesday, 16th November 2010 at 8:00 am

Nova Scotia: The studios

Develop looks at five companies at the heart of the development cluster in Nova Scotia

Québec: The studios (pt2)
Friday, 12th November 2010 at 8:00 am

Québec: The studios (pt2)

Develop looks at four companies at the heart of the Québec development cluster

Quebec: The studios (pt1)
Thursday, 11th November 2010 at 8:00 am

Quebec: The studios (pt1)

Develop looks at four companies at the heart of the Quebec development cluster

CANADA RISING: Québec
Wednesday, 10th November 2010 at 8:00 am

CANADA RISING: Québec

A trip to Canada's largest province and development hub

Interview: Digital Reality
Tuesday, 2nd November 2010 at 8:00 am

Interview: Digital Reality

The RTS specialist on its move to embrace publishing

Game Changers: Allegorithmic
Thursday, 26th August 2010 at 8:00 am

Game Changers: Allegorithmic

How Substance Redux can crumple texture sizes

Game Changers: nDreams
Wednesday, 25th August 2010 at 8:00 am

Game Changers: nDreams

How an indie UK studio is redefining the role of the games developer in the modern era

Black Rock: The Next Generation
Tuesday, 24th August 2010 at 9:29 am

Black Rock: The Next Generation

Black Rock Studio is set to meet the next generation of developers with Disney XD

120 articles