Entries in ‘Tools and Technology’ (196)

Full Tech Specs: PlayStation Move
Thursday, 11th March 2010 at 12:08 pm

Full Tech Specs: PlayStation Move

Will Sony’s motion controllers stand up to the competition?

GUIDE: iPhone social platforms
Tuesday, 23rd February 2010 at 9:57 am

GUIDE: iPhone social platforms

A look at best connecting your iPhone game to its audience

Unity Focus: Graveck
Friday, 12th February 2010 at 3:03 pm

Unity Focus: Graveck

The Skee-Ball studio talks finding success on the iPhone

Epic Developments
Wednesday, 10th February 2010 at 8:30 am

Epic Developments

Develop talks to Mark Rein to find out more about Epic’s diversification from ultra high-end content

Heard about: Assassin's Creed II
Friday, 5th February 2010 at 8:30 am

Heard about: Assassin's Creed II

How do you go about scoring a sci-fi conspiracy thriller set in 15th Century Venice?

Guide: iPhone Engines
Wednesday, 3rd February 2010 at 8:30 am

Guide: iPhone Engines

A look at some options for developing on iPhone

Unity Focus: 2009 - The Year of Unity
Tuesday, 2nd February 2010 at 8:30 am

Unity Focus: 2009 - The Year of Unity

A look over the engine's past 12 months

Kinetic Energy
Monday, 1st February 2010 at 8:30 am

Kinetic Energy

Audiokinetic talks to Develop about the year ahead

What ever happened to AI?
Thursday, 28th January 2010 at 10:44 am

What ever happened to AI?

A look how middleware can get AI back on the right track

Unreal Set Free
Tuesday, 12th January 2010 at 12:30 pm

Unreal Set Free

Mark Rein gives an overview of Epic's UDK easy access development kit

Star control
Wednesday, 6th January 2010 at 8:30 am

Star control

CCP explains how Perforce helps EVE Online handle its huge subscriber base

Key Release: PA Studio
Tuesday, 22nd December 2009 at 8:30 am

Key Release: PA Studio

Is believable dynamic text-to-speech at runtime a pipe dream, or are we nearer than we think?

Flash dev salaries – full study
Thursday, 10th December 2009 at 1:14 pm

Flash dev salaries – full study

Mochi Media’s comprehensive survey builds a clearer picture on the Flash dev scene

Unreal Engine 3 Powers: Planet 51: The Game
Wednesday, 9th December 2009 at 9:30 am

Unreal Engine 3 Powers: Planet 51: The Game

Epic's Mark Rein looks over Ilion Animation and Pyro Studios' unique collaboration

Net Gains
Tuesday, 8th December 2009 at 8:45 am

Net Gains

Khronos Group explains how WebGL could mean the browser gaming boom skips plug-ins altogether

Guide: Facial animation
Monday, 7th December 2009 at 9:30 am

Guide: Facial animation

It’s time that game characters laid off the botox – and there’s tools out there to help…

Autodesk Games insight: Wet
Thursday, 3rd December 2009 at 9:00 am

Autodesk Games insight: Wet

How A2M harnessed Autodesk for its ambitious action game

Key Release: Ready at Dawn Engine
Tuesday, 1st December 2009 at 7:30 am

Key Release: Ready at Dawn Engine

US independent outfit explains how its middleware offering stands out...

CANADA SPECIAL: Audiokinetic
Thursday, 19th November 2009 at 3:59 pm

CANADA SPECIAL: Audiokinetic

We turn to the studio behind Wwise for our second Canadian tech profile

Inside the Unity Web Player
Thursday, 5th November 2009 at 8:30 am

Inside the Unity Web Player

Unity’s Thomas Grové walks us through what’s new in the Unity community…

EPIC Diaries: Muvizu movies with Unreal
Wednesday, 4th November 2009 at 8:03 am

EPIC Diaries: Muvizu movies with Unreal

A case study showing how UE3 can be used to power tools and tech

Scene Select
Friday, 30th October 2009 at 10:59 am

Scene Select

AUDIO SPECIAL: A look at the film industry's interest in recruiting game audio experts

Dolby’s Dominance
Wednesday, 28th October 2009 at 11:34 am

Dolby’s Dominance

AUDIO SPECIAL: The audio industry's household name talks games

The more things change...
Tuesday, 27th October 2009 at 10:00 am

The more things change...

AUDIO SPECIAL: Outsource Media UK’s Mark Estdale looks at how the audio scene has changed

Heard About: Blur
Monday, 26th October 2009 at 12:09 pm

Heard About: Blur

AUDIO SPECIAL: Bizarre Creations talks custom music mixing for its forthcoming racer

196 articles