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Generalist Programmer
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Entries in ‘From the Magazine’ (508)

The more things change...
Tuesday, 27th October 2009 at 10:00 am

The more things change...

AUDIO SPECIAL: Outsource Media UK’s Mark Estdale looks at how the audio scene has changed

Heard About: Blur
Monday, 26th October 2009 at 12:09 pm

Heard About: Blur

AUDIO SPECIAL: Bizarre Creations talks custom music mixing for its forthcoming racer

Future Music
Friday, 23rd October 2009 at 1:06 pm

Future Music

AUDIO SPECIAL: Creativity vs. Technology - which will win the battle for the future?

One Forza petrol heads
Thursday, 22nd October 2009 at 12:00 pm

One Forza petrol heads

AUDIO SPECIAL: The Audio Guys talk to Develop about contributing to Forza 3

It’s good to talk
Tuesday, 20th October 2009 at 11:00 am

It’s good to talk

AUDIO SPECIAL: Side's guide to using actors for in-game audio

Keeping budgets low and spirits high
Monday, 19th October 2009 at 11:00 am

Keeping budgets low and spirits high

AUDIO SPECIAL: A look over the future of adaptive and generative audio

Key release: Torque 3D
Friday, 16th October 2009 at 1:00 pm

Key release: Torque 3D

The leading prosumer game engine returns

Ready to Ware
Wednesday, 14th October 2009 at 8:30 am

Ready to Ware

Nintendo's European boss Laurent Fischer on attracting more developers to WiiWare and DSiWare

Winds of Change
Tuesday, 13th October 2009 at 9:36 am

Winds of Change

The once-unlikely jewel in the WiiWare launch crown is back for round two.

Natural selection
Friday, 9th October 2009 at 8:30 am

Natural selection

Is there a need for middleware on the iPhone?

Lights, camera, assassin
Thursday, 8th October 2009 at 8:30 am

Lights, camera, assassin

How have the Assassin's Creed II mini-movies influenced the game's development?

Technical feat
Wednesday, 7th October 2009 at 8:30 am

Technical feat

The second part of Develop's focus on Assassin's Creed II looks over the game's Anvil engine

Assassin's Creed II: Behind the scenes
Tuesday, 6th October 2009 at 8:30 am

Assassin's Creed II: Behind the scenes

Part one of Develop’s three-day look into the creation of Assassin’s Creed II

The Dutch Invasion
Monday, 5th October 2009 at 8:30 am

The Dutch Invasion

Guerrilla's MD on the health of the Netherlands' games industry

Ben Minto Unplugged
Friday, 2nd October 2009 at 12:00 pm

Ben Minto Unplugged

John Broomhall speaks to one of DICE’s audio directors, Ben Minto…

Tech Profile: CryENGINE 3
Friday, 2nd October 2009 at 11:00 am

Tech Profile: CryENGINE 3

Crytek's powerful game engine in focus

Crytek Across the World
Thursday, 1st October 2009 at 11:00 am

Crytek Across the World

Develop's guide to the six international Crytek studios

Q&A: The Yerli Brothers
Wednesday, 30th September 2009 at 11:00 am

Q&A: The Yerli Brothers

The Crytek founders on why the developer is Europe's leading UK independent

Cheap as chips
Wednesday, 30th September 2009 at 8:00 am

Cheap as chips

With quality outsourcing, explains Beriah’s Kevin Hassall, you get what you pay for

Outsourcing 101
Tuesday, 29th September 2009 at 8:00 am

Outsourcing 101

Catalyst's Ivan Davies on getting the most out of outsourcing

'Shore Leave
Monday, 28th September 2009 at 9:30 am

'Shore Leave

As offshoring becomes a standard, just what are the pros and cons?

Autodesk Games Insight
Monday, 14th September 2009 at 9:30 am

Autodesk Games Insight

The latest from Autodesk Media and Entertainment

In profile: The Channel 4 indies
Wednesday, 9th September 2009 at 9:38 am

In profile: The Channel 4 indies

Four UK studios creating educational games for the broadcaster

The Education Game
Tuesday, 8th September 2009 at 9:16 am

The Education Game

A look at where Channel 4 is taking educational gaming

In Trinigy with Havok
Monday, 7th September 2009 at 10:00 am

In Trinigy with Havok

We talk to those behind the Havok/Trinigy integration

508 articles