Job Spotlight

Games Programmer
Dependant on experience
UK - London

Entries in ‘From the Magazine’ (493)

Essential Game Engines: BigWorld
Thursday, 1st March 2012 at 9:29 am

Essential Game Engines: BigWorld

We talk to the MMO specialist about what its platform offers developers looking to build new worlds

Essential Game Engines: ShiVa
Thursday, 1st March 2012 at 9:28 am

Essential Game Engines: ShiVa

We look at Stonetrip's cross-platform tool targeted at indies and mid-sized studios

Publishing refuelled
Wednesday, 29th February 2012 at 10:32 am

Publishing refuelled

We speak to Brett Seyler on why he left Unity to start dev-centric publisher Kerosene

The €1 million dev contest
Wednesday, 29th February 2012 at 10:31 am

The €1 million dev contest

Develop talks with Computec about its lucrative annual Make the Game competition

The top ten must-have free-to-play games
Wednesday, 29th February 2012 at 10:30 am

The top ten must-have free-to-play games

Inspired by the F2P summit, Jon Jordan offers a motivational list of the worlds finest freemium titles

Essential Game Engines: BlitzTech
Wednesday, 29th February 2012 at 10:29 am

Essential Game Engines: BlitzTech

We examine the cross-platform tool's latest features and scalability

Essential Game Engines: Infernal
Wednesday, 29th February 2012 at 10:28 am

Essential Game Engines: Infernal

Develop takes a look at Terminal Reality's development tool designed for studios of all sizes

Essential Game Engines: Gamebryo
Wednesday, 29th February 2012 at 10:27 am

Essential Game Engines: Gamebryo

We examine how the multiplatform tool offers a simple method for development

The wisdom of crowdfunding
Tuesday, 28th February 2012 at 9:30 am

The wisdom of crowdfunding

After the success of Tim Schafer and Indie Game: The Movie, is Kickstarter all it's cracked up to be?

Essential Game Engines: CryEngine
Tuesday, 28th February 2012 at 9:29 am

Essential Game Engines: CryEngine

Develop looks under the hood of the powerful development tool

Essential Game Engines: Havok Vision Engine
Tuesday, 28th February 2012 at 9:28 am

Essential Game Engines: Havok Vision Engine

We look at the inner workings of the versatile multi-platform tool

Shooting Indie Game: The Movie
Monday, 27th February 2012 at 3:50 pm

Shooting Indie Game: The Movie

Filmmaking duo James Swirsky and Lisanne Pajot talk to Develop about creating the emotional documentary

Essential Game Engines: Unreal Engine
Monday, 27th February 2012 at 2:00 pm

Essential Game Engines: Unreal Engine

We take a look inside the powerful development tool Unreal Engine 3

Essential Game Engines: Unity
Monday, 27th February 2012 at 2:00 pm

Essential Game Engines: Unity

To kick off our Engines week special, we delve into the Unity platform

Ego Trip: Paul Gower
Wednesday, 22nd February 2012 at 9:30 am

Ego Trip: Paul Gower

Develop asks Paul Gower six questions on a game he made. How do you think he scored?

Recruitment Spotlight - February 2012
Tuesday, 21st February 2012 at 9:30 am

Recruitment Spotlight - February 2012

Our monthly studio recruitment update looks at The Creative Assembly, Asobo and PlaySide

Key release: WebAnimate
Friday, 17th February 2012 at 9:30 am

Key release: WebAnimate

Develop looks at Ikinema's WebAnimate middleware

Tools Spotlight: Umbra Software
Thursday, 16th February 2012 at 10:00 am

Tools Spotlight: Umbra Software

Our monthly examination of great games dev middleware

Unity Focus: I Am PlayR
Thursday, 16th February 2012 at 9:30 am

Unity Focus: I Am PlayR

We look at how Unity games can find success on Facebook

Hansoft 6.7: One for All
Wednesday, 15th February 2012 at 9:30 am

Hansoft 6.7: One for All

We speak to Patric Palm about the latest edition of the project management tool

Heard About: Battlefield 3
Tuesday, 14th February 2012 at 10:00 am

Heard About: Battlefield 3

John Broomhall talks to audio director Stefan Strandberg about his work on Battlefield 3

Dundee rising
Tuesday, 14th February 2012 at 9:30 am

Dundee rising

The Scottish dev hub has moved on from the collapse of Realtime Worlds

Games built by computers
Monday, 13th February 2012 at 9:30 am

Games built by computers

It's true: AI systems are now designing their own games

The next gen workforce
Thursday, 9th February 2012 at 9:30 am

The next gen workforce

We look at how Abertay University is helping create the stars of tomorrow

Breaking Free
Monday, 30th January 2012 at 11:00 am

Breaking Free

Develop talks to NaturalMotion about the opportunities of high-end free-to-play

493 articles