Entries in ‘From the Magazine’ (509)

Event Spotlight: Brains Eden
Today at 9:55 am

Event Spotlight: Brains Eden

Develop finds out what Cambridge's games hub gains from this annual conference for new talent

Advancements in AI and character behaviour
Tuesday, 18th June 2013 at 10:00 am

Advancements in AI and character behaviour

Develop reports on how AI and character behaviour specialists are smartening up game characters

Training Spotlight: Warwickshire College
Friday, 14th June 2013 at 11:00 am

Training Spotlight: Warwickshire College

Develop gives you a look at a games course in Leamington Spa

Using psychology in game design
Friday, 14th June 2013 at 10:30 am

Using psychology in game design

Berni Good tells Develop what studios can learn from cyberpsychology

The four pillars of Agile game development
Thursday, 13th June 2013 at 10:00 am

The four pillars of Agile game development

Jonathan Amor considers how the Agile methodology can help game studios

How to build a stronger development team
Wednesday, 12th June 2013 at 11:00 am

How to build a stronger development team

Develop gathers advice from some of the industry's most experienced in team management

Made with Marmalade: Signal to the Stars
Tuesday, 4th June 2013 at 11:30 am

Made with Marmalade: Signal to the Stars

How Marmalade built its first mobile game using its new Lua-based RAD tool Marmalade Quick

Unreal Diaries: UE4 - Blueprint visual scripting
Tuesday, 4th June 2013 at 10:30 am

Unreal Diaries: UE4 - Blueprint visual scripting

Develop takes a look at Epic's new scripting system for Unreal Engine 4

Heard About: Journey
Monday, 3rd June 2013 at 3:45 pm

Heard About: Journey

John Broomhall talks with the audio team behind Journey's award-winning sound design

Infinity Ward reborn
Monday, 3rd June 2013 at 10:30 am

Infinity Ward reborn

Develop discovers how the Call of Duty studio returned from the brink of collapse

Microsoft Spotlight: Buddha Finger
Wednesday, 29th May 2013 at 10:00 am

Microsoft Spotlight: Buddha Finger

Anna Marsh recounts how her kung fu title was given a new shot at reaching mobile gamers

Key Release: Modo 701
Tuesday, 28th May 2013 at 10:30 am

Key Release: Modo 701

Develop looks at the latest update to Luxology's Modo modelling tool

Audio Special: Tailoring sound for devices
Thursday, 23rd May 2013 at 10:00 am

Audio Special: Tailoring sound for devices

Nimrod Productions' Richard Aitken discusses how to get your audio tuned for specific devices

Audio Special: Getting ready for HDR audio
Wednesday, 22nd May 2013 at 11:30 am

Audio Special: Getting ready for HDR audio

Audiokinetic's Simon Ashby details what developers must realise to get the most from HDR audio

Audio Special: Making custom audio for mobile
Tuesday, 21st May 2013 at 9:45 am

Audio Special: Making custom audio for mobile

Develop talks to Soundrangers on providing sound for smartphone and tablet games

Audio Special: Spatial awareness
Monday, 20th May 2013 at 9:45 am

Audio Special: Spatial awareness

Firelight Technologies' Gino Bollaert shows us what's next for spatialised audio in games

Audio Special: Recording real car sounds
Thursday, 16th May 2013 at 10:00 am

Audio Special: Recording real car sounds

The Audio Guys' Tim Bartlett offers a wealth of advice on recording automotive audio

Audio Special: The 3D future of game sound
Wednesday, 15th May 2013 at 10:00 am

Audio Special: The 3D future of game sound

GenAudio's Michel Henein explains the distinction 3D audio and 'real' 3D audio

How to make bonuses work for game development
Thursday, 9th May 2013 at 10:00 am

How to make bonuses work for game development

Zoë Mode's Paul Mottram considers the role of bonuses and what they could do for your studio

Games QA: A testing road ahead
Wednesday, 8th May 2013 at 10:30 am

Games QA: A testing road ahead

Develop uncovers the trends and issues impacting the industry's quality assurance sector

Project Anarchy: Havok's big play for small teams
Tuesday, 7th May 2013 at 10:00 am

Project Anarchy: Havok's big play for small teams

Havok is attempting to shift the balance of power with its game engine for mobile and indie devs

Recruiter Hot Seat: EA DICE
Thursday, 2nd May 2013 at 10:00 am

Recruiter Hot Seat: EA DICE

DICE head of recruitment Fredrik Johnsson explains what the studio has to offer developers

Heard About: The VGM list
Wednesday, 1st May 2013 at 10:00 am

Heard About: The VGM list

Develop talks to VGM founder Andrew Barnabas about a defining audio hit list

Training Spotlight: Teesside University
Wednesday, 1st May 2013 at 9:45 am

Training Spotlight: Teesside University

Develop takes you to a respected games courses in the north of England

Microsoft Spotlight: Rapid2D
Tuesday, 30th April 2013 at 10:00 am

Microsoft Spotlight: Rapid2D

A world record-breaking game jam was the catalyst for a Windows 8 game engine

509 articles