Job Spotlight

Generalist Programmer
Negotiable DOE + Relocation + Bonus
UK - North East

Entries in ‘July 2012’ (13)

NaturalMotion: High-end free-to-play is the future
Monday, 2nd July 2012 at 3:23 pm

NaturalMotion: High-end free-to-play is the future

Torsten Reil talks expanding the studio and the potential of high-end F2P

Interview: Unity 4
Wednesday, 4th July 2012 at 9:00 am

Interview: Unity 4

David Helgason and Joachim Ante discuss the engine's latest release

Develop in Brighton: Editor's picks
Monday, 9th July 2012 at 3:00 pm

Develop in Brighton: Editor's picks

Not sure which sessions, panels and workshops to attend? Develop is here to help

Kickstarting Ouya - Was it right?
Friday, 13th July 2012 at 5:30 pm

Kickstarting Ouya - Was it right?

We talk to the people behind the hackable console and ask why they've taken to crowdfunding

Parental Advisory
Monday, 16th July 2012 at 10:00 am

Parental Advisory

Develop speaks to Ubisoft Toronto boss Jade Raymond about parenting, work and diversity in games

Inside Zynga
Monday, 16th July 2012 at 12:15 pm

Inside Zynga

Some despise it, everyone has an opinion on it. Develop investigates why most are wrong about Zynga

After RuneScape: What Andrew Gower did next
Tuesday, 17th July 2012 at 3:00 pm

After RuneScape: What Andrew Gower did next

Develop speaks to the Jagex co-founder about setting up Fen Research

Ten starter tips for game producers
Thursday, 19th July 2012 at 10:00 am

Ten starter tips for game producers

It's about empowerment, engagement, and doing tasks early, says producer Caspar Field

A realtime game audio primer
Friday, 20th July 2012 at 10:00 am

A realtime game audio primer

iZotope's Scott Simon offers advice on realtime audio processing; an approach vital to Forza 4

Procedural audio with Unity
Friday, 20th July 2012 at 2:01 pm

Procedural audio with Unity

AudioGaming offers an advanced tutorial on procedural audio, using HolyShield as a case study

DayZ of the Dead
Tuesday, 24th July 2012 at 10:00 am

DayZ of the Dead

The ArmA II zombie mod has taken the industry by storm, we talk with the creators on how it happened and what's next

Tools with Friends: Uncovering social tech
Monday, 30th July 2012 at 5:54 pm

Tools with Friends: Uncovering social tech

We talk to the key tool providers on how devs can successfully harness the tech available

Start-up guide to social games development
Tuesday, 31st July 2012 at 6:13 pm

Start-up guide to social games development

The We R Interactive CTO offers his advice on which tools are right for you

13 articles