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Games Programmer
Dependant on experience
UK - London

Entries in ‘September 2010’ (32)

Game changers: Unity
Thursday, 16th September 2010 at 8:00 am

Game changers: Unity

Nicholas Francis on Unity's future plans in an evolving industry

All Systems Go
Friday, 17th September 2010 at 8:00 am

All Systems Go

Mark Cale of System 3 reveals why publishers aren't to be feared

Telling a story through song
Monday, 20th September 2010 at 8:00 am

Telling a story through song

AUDIO SPECIAL: Santa Monica's Steve Johnson looks at audio's relationship with narrative

Interview: EA Bright Light's Gary Napper
Monday, 20th September 2010 at 2:00 pm

Interview: EA Bright Light's Gary Napper

EA Bright Light speak to us about their upcoming sci-fi action game Spare Parts

The test of the best
Tuesday, 21st September 2010 at 7:59 am

The test of the best

When Testology opened the doors of its new compliance facility, it made sure it got things right

Conducting the battle
Tuesday, 21st September 2010 at 8:00 am

Conducting the battle

AUDIO SPECIAL: The Creative Assembly's Richard Beddow on scoring Total War

Sound of the Stars
Wednesday, 22nd September 2010 at 8:00 am

Sound of the Stars

AUDIO SPECIAL: Side's creative director Andy Emery talks about getting famous voices in games

The AV Club
Thursday, 23rd September 2010 at 8:00 am

The AV Club

AUDIO SPECIAL: Pit Stop MD John Sanderson explains audio outsourcing across the Atlantic

Are you local?
Friday, 24th September 2010 at 8:00 am

Are you local?

AUDIO SPECIAL: High Score MD Hugh Edwards breaks down dialogue localisation

The treble alliance
Monday, 27th September 2010 at 8:00 am

The treble alliance

AUDIO SPECIAL: In an age of media convergence, juggling multiple projects and businesses is key. Nimrod offers its insight

MMO money, MMO problems?
Monday, 27th September 2010 at 11:00 am

MMO money, MMO problems?

How Trion's CEO is spending $100m to build an online giant

Interview: Unity 3
Monday, 27th September 2010 at 4:01 pm

Interview: Unity 3

A chat with Unity's CCO about the new engine

Sound Management
Tuesday, 28th September 2010 at 8:00 am

Sound Management

AUDIO SPECIAL: We speak to Codemasters' audio director about managing sounds across triple-A projects

FreeStyle guides
Wednesday, 29th September 2010 at 8:00 am

FreeStyle guides

AUDIO SPECIAL: How the DJ Hero team mixed turntables, bpm and scratch into their game

Never tear us apart
Thursday, 30th September 2010 at 8:00 am

Never tear us apart

AUDIO SPECIAL: How FMOD managed to repair its tech from UE3 crashes

32 articles