John Broomhall talks to SCEE principal audio programmer Nicolas Fournel about the future
Naughty Dog lead technical artist Mike Hatfield on the game's extra special effects
SCE Worldwide Studios Europe VP on Sony's 3D strategy
Pt 1: Brian Jarrard looks back on a decade of Halo, Microsoft, and the thirst for independence
A chat with MD and technical director Stu Aitken about what Axis is up to, and the future of animation...
We report back from another great Dare to be digital ProtoPlay
Warren Spector on the balancing act of revitalising and preserving the Mickey Mouse legacy
Major Develop panel offers deep insight and opinion on Canada's influence on the UK
PopCap boss Jason Kapalka shares secrets of the social group’s success
Community director and longstanding Bungie employee Brian Jarrard outlines the studio's ten year plan ahead
Nick Burton goes through memory lane as we celebrate the inimitable studio’s first 25 years
The CEOs of Krome and Emergent on how their new partnership is future focused
Audiokinetic offers a detailed guide to the technique for achieving audio clarity in games
Exactly 20 years after the Oliver twins founded Blitz Games, the pair are heading up one of the globe’s most distinct studios
Dave Perry on how accessible cloud gaming could reshape every facet of the industry