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Games Programmer
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UK - London

Entries in ‘June 2010’ (18)

Treyarch: Activision’s new war machine
Tuesday, 1st June 2010 at 3:08 pm

Treyarch: Activision’s new war machine

Develop interviews the studio now at the centre of the Call of Duty battleplan

Legal tips to protect your IP
Wednesday, 2nd June 2010 at 11:21 am

Legal tips to protect your IP

A look at why you should keep abreast of developments in IP Law

Cubic Motion on the facial animation pipeline
Friday, 4th June 2010 at 10:38 am

Cubic Motion on the facial animation pipeline

Chief executive Gareth Edwards explains why a tool is only as good as the way you hold it

Done and Dusted
Wednesday, 9th June 2010 at 8:30 am

Done and Dusted

CCP on embracing UE3 for Dust 514

Heard About: Battlefield Bad Company 2
Thursday, 10th June 2010 at 8:30 am

Heard About: Battlefield Bad Company 2

A look at the superb audio of EA DICE's trigger happy shooter

A Wwise choice
Friday, 11th June 2010 at 8:30 am

A Wwise choice

CCP on why it upgraded its audio tech to Audiokinetic's offering

Treyarch and the theatre of war
Friday, 11th June 2010 at 12:00 pm

Treyarch and the theatre of war

Studio head Mark Lamia on the tensions in building fiction from fact

Gaikai’s reality check
Friday, 11th June 2010 at 12:30 pm

Gaikai’s reality check

Co-co founder Andrew Gault on how the service is shaping up ahead of its E3 push

Interview: Tim Schafer
Monday, 14th June 2010 at 8:30 am

Interview: Tim Schafer

We talk with the development legend about his upcoming trip to Brighton

Interview: Cave
Tuesday, 15th June 2010 at 8:30 am

Interview: Cave

In a rare interview arcade developer Cave reveals why it turned its attention to the iPhone…

The Conversation
Wednesday, 16th June 2010 at 8:30 am

The Conversation

Steve Ince offers up a best practice guide for implementing interactive conversations in a game

Unity Focus: iPad Development
Thursday, 17th June 2010 at 9:30 am

Unity Focus: iPad Development

Thomas Grové explains how Unity is ready to support developer’s needs for iPad app gaming.

Going Dutch
Friday, 18th June 2010 at 3:22 pm

Going Dutch

Stuart Richardson spoke with Dutch developers to find out about making games in the low countries...

Engines of Change
Monday, 21st June 2010 at 12:41 pm

Engines of Change

Will Freeman looks at a middleware sector charged with adapting to a new development landscape.



Independents' Day
Thursday, 24th June 2010 at 12:33 pm

Independents' Day

Will Freeman catches up with the independent studios and individuals currently making waves...

18 articles