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Games Programmer
Dependant on experience
UK - London

Entries in ‘May 2009’ (34)

Unreal Engine 3 at GDC 09
Wednesday, 13th May 2009 at 12:38 pm

Unreal Engine 3 at GDC 09

At GDC 2009, Epic Games demonstrated several major enhancements that have been built into Unreal Engine 3 to make developing great games easier for licensees.

YORKSHIRE FOCUS: Sumo Digital
Thursday, 14th May 2009 at 11:00 am

YORKSHIRE FOCUS: Sumo Digital

Concluding Develop's focus on the Yorkshire development community, we bring you the first of five profiles on key studios in the region.

YORKSHIRE FOCUS: Team 17
Thursday, 14th May 2009 at 12:38 pm

YORKSHIRE FOCUS: Team 17

Team 17 is one of the longest-running studios still around today. Founded in 1990, it has released an astonishing 140 games in its time, across more than 16 different formats.

YORKSHIRE FOCUS: The best of the rest
Thursday, 14th May 2009 at 12:50 pm

YORKSHIRE FOCUS: The best of the rest

Concluding our special focus on the Yorkshire region's thriving development community, we bring you profiles of Pit Stop Productions, Just Add Water, and Tuna – three companies that do a great deal to boost the reputation of the area as a key UK hub.

Project Runaway
Friday, 15th May 2009 at 2:45 pm

Project Runaway

When you’ve got ten studios spread around the world, all working on projects of vastly different scale and scope, project management can quickly become a difficult task. Develop caught up with Kuju’s technical director Adrian Hawkins to find out how it uses Perforce to keep on top of it all…

Interview: High Voltage
Friday, 15th May 2009 at 11:55 pm

Interview: High Voltage

Cinematic Realism
Monday, 18th May 2009 at 2:14 pm

Cinematic Realism

A film is instantly recognisable. You can immediately tell the difference between a summer blockbuster and a TV documentary, and you’re never going to mistake a scene from Gone In 60 Seconds for an outside broadcast on South Today.

Interview: Starbreeze Studios’ Johan Kristiansson
Tuesday, 19th May 2009 at 7:00 am

Interview: Starbreeze Studios’ Johan Kristiansson

Key release: Havok AI
Tuesday, 19th May 2009 at 12:03 pm

Key release: Havok AI

The company may dominate the physics market, but Havok’s ambitions don’t end at simulating Newton’s laws, Ed Fear discovers. Its next target: artificial intelligence…

New place for Hideo
Wednesday, 20th May 2009 at 12:47 pm

New place for Hideo

He’s one of the world’s most loved (and hated) game designers – but, as Hideo Kojima takes up a new business role at Konami, is he in danger of becoming a businessman first?

Sing when you’re winning
Thursday, 21st May 2009 at 10:16 am

Sing when you’re winning

A cornerstone of the demographic explosion in video games, SingStar is five years old today. What better time to take a look at why the series is stronger than ever. Will Freeman sat down with three of the developers in charge of the franchise at Sony’s London Studio…

SingStar’s Greatest Hits
Thursday, 21st May 2009 at 10:49 am

SingStar’s Greatest Hits

To celebrate SingStar's fifth birthday today, we bring you a full time line of the series' history.

Interview: Jagex’s Mark Gerhard
Friday, 22nd May 2009 at 8:36 am

Interview: Jagex’s Mark Gerhard

Interview: Krome’s Robert Walsh
Tuesday, 26th May 2009 at 9:59 am

Interview: Krome’s Robert Walsh

Sounds like a good event
Tuesday, 26th May 2009 at 12:45 pm

Sounds like a good event

John Broomhall talks to Sony Computer Entertainment Europe’s Michael Kelly about the current state of game audio and the Audio Engineering Society’s new involvement in the field…

34 articles