The need for a storyline in any game can generally create heated debate among designers.
This month we've published the latest edition of the Develop 100. The Develop site is publishing major extracts from the book - here we present the details of positions 51 to 100…
This month we've published the latest edition of the Develop 100. The Develop site is publishing major extracts from the book - here we present the details of positions 31 to 50…
This month we've published the latest edition of the Develop 100. The Develop site is publishing major extracts from the book - here we present the details of positions 11 to 30…
Building a game is today almost an unfathomably difficult undertaking.
This month we've published the latest edition of the Develop 100. The Develop site is publishing major extracts from the book - here we present the details of positions 1 to 10…
This month we've published the latest edition of the Develop 100. The Develop site is publishing major extracts from the book - here we present the full list of the top 100…
Today, Hollywood superproducer Jerry Bruckheimer finally detailed the plans for his MTV-backed games studio, confirming the appointment of former key Ubisoft and Microsoft execs as leading the team. Here, new hires Jim Veevaert and Jay Cohen tell Develop about their plans…
The long-running UK independent is looking to share its tools with other studios as it marks ten years of internal tech development. Ed Fear heads to Leamington Spa for a run-down…
MAY 2009: GRIN talks about the future of the company
It’s long been at the heart of UK development, but how will Yorkshire fare in the future? Ed Fear sat down with five of the region’s studios to see how the community spirit will help them weather the storm…