After six months of press, lobbying and reports, Games Up? has almost run its intended course.
Compared to the original DS/PSP showdown, the recent head-to-head between Sony and Nintendo’s revised handheld consoles has been a rather limp-wristed affair.
DRM technologies might not be popular with gamers, but content has to be protected regardless. Ed Fear speaks with some of the leading security tech providers to find out how to get players to accept DRM…
I’ve dreaded this moment, even though it would obviously come.
The Develop Conference is set to expand its coverage by examining include new trends in development for the 2009 showing in Brighton.
With the D.I.C.E Summit all set to run from February 17th to 20th, Develop spoke with Joseph Olin, president of organisers The Academy of Interactive Arts & Sciences, about the conference, which offers something quite distinct from its rivals.
With the D.I.C.E Summit running from February 17th to 20th, the event is fast approaching. Ever aware of this Develop spoke with Joseph Olin, president of organisers The Academy of Interactive Arts & Sciences, who hopes that the event will one day rival the Oscars.
As part of Nintendo's recent earnings report, Nintendo president Satoru Iwata fielded questions from across the globe. We've collated his development related comments here…
When long-time Sonic producer Yuji Naka left Sega in 2006 to found Prope, many wondered quite what he'd be working on. Develop caught up with him at an event to promote the company's first title, Let's Tap! - billed as the first game to be playable without touching a controller...
Allegorithmic’s procedural texturing technology is heading real-time thanks to Substance, Jon Jordan discovers…
Dolby’s Axon plans to bring clarity to MMOG voice chat…
Everyone knows the well known faces in the industry, but what about the up-and-coming talent of tomorrow? Studios from all over the UK and Europe pitched their finest, but only 30 could make it through. We profile the rising stars…
Audiokinetic’s march on the future of game sound continues apace…
As EVE Online readies itself for a new promotional push, a free expansion and a boxed release, we spoke with Nathan Richardsson, the game’s executive producer.
Earlier today, Kuju announced via Develop that it had already started a significant investment in technology for the generation of consoles that follows PS3, 360 and Wii. Codenamed ‘Fabric’ the tech is targeting many-core CPUs. We caught up with technical director Adrian Hawkins to find out more…