We chart the history of a Britsoft classic that remains a unique and uncopied experience to this day…
It’s vital that games developers pursue any late payments, but legal proceedings should be the last resort, says our legal expert, a partner at media law firm Sheridans…
In this opinion piece Chris Doran, founder of Enlighten game lighting tool creator Geomerics, aruges the case for why developers should be looking to film not just for inspiration in storytelling, but in the use of smart lighting and camera tricks, to inspire their games…
From the land of the online game comes a solution for online behaviour and bandwidth testing we discover…
Yesterday, Xbox VP David Gosen keynoted the UK Gamefest event, revealing a big investment in Europe on all fronts, including development. We spoke to him after to gauge his thoughts on developing for peripheral based games, the industry talent pipeline, and where exactly Microsoft is spending to 'win' in Europe…
With Siggraph taking place in Los Angeles, graphics processing is once again a hot topic amongst developers. Intel is of course one voice in the fray, pushing its new codenamed-Larrabee GPU. We spoke to Aaron Coday, manager of the EMEA visual computing group…
Nvidia has issued to the press a statement it hopes will raise questions amongst the minds of developers about the claims Intel is making about its new Larrabee processor. Here, we reproduce the full - and of course subjective - statement…
As co-founder/president of Rockstar Games, Sam Houser is – along with brother and creative VP Dan – the guiding light for studios which have had a huge impact on the games industry. Our Q&A with him kicks off a series of Develop Awards 2008 winner profiles…
This month: UE3 powers a new animated series inspired by Brothers in Arms, and Capcom signs up for its second UE3 licence…
Here, to accompany our two-part interview with Rockstar Games president Sam Houser, he recounts the highlights from his working life and Rockstar’s history so far…
In the second part of our Develop Awards 2008 winners profile on Rockstar Games, which won four awards at our even last month, we speak to company founder and president Sam Houser about the company's relationship with consumers and plans to push the creative medium of games further…
Next week sees the release of Canadian studio Silicon Knights' Xbox 360 epic Too Human. We recently caught up with studio head Denis Dyack to find out more about the studio, its pending legal action against Epic Games, and his views on life as an independent studio in North America…
From simple multiplayer tools, GameSpy’s technology now enables sophisticated features such as data mining and in-game commerce…
Artificial intelligence package AI.implant is available for commercial licensing. Again.
Continuing our series of features profiling the key winners from this year’s Develop Awards we speak to James Brooksby, head of Doublesix, winner of the Best New UK/European Studio award…