360 degree deals may be commonplace in the music industry, says Owain Bennallack, but could they prove a valuable source of income for games studios?
This month: Unreal Engine 3 to be used to create animated series, Southpeak helps out indies and Destineer jumps on the UE3 wagon…
With the topic of tax rebates for developers raising eyebrows all over the world Guillaume de Fondaumière, president of French industry association APOM, looks back at how his country has fought for government attention and says that the argument video games have cultural relevance must be amplified across Europe…
As projects get bigger, more complex and distributed around the globe, making sure your production and asset management tools are as sharp as possible is becoming critically important, says Jon Jordan…
The complexity of today’s games means that, unless you want a team of hundreds, it’s tempting to outsource aspects of production to specialist companies. Develop caught up with the heads of three service companies to talk about recent changes in the field and how developers should approach the outsourcing process…
Codemasters has been a mainstay of the UK development scene, but now it has big plans for the future focused around ambitious plans for its internal engine, EGO, and a new studio in Guildford. Develop paid the exec team a visit to find out more…