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Full Tech Specs: PlayStation Move

Full Tech Specs: PlayStation Move

Will Sony’s motion controllers stand up to the competition?

Sony revealed its PS3 motion controllers, now called Move, to the world at GDC today.

Below you can read a full breakdown of the tech specifications for all devices within the package.

The PlayStation Move package includes the motion controller, sub-controller, and PlayStation®Eye camera.

Features
“The latency for the Playstation Move is under one frame” – Scott Rohde, vice president of product development, SCEA.

PlayStation®Move motion controller
Three-axis gyroscope
Three-axis accelerometer
Terrestrial megnetic field sensor
Colour-changing sphere for Playstation Eye tracking
Bluetooth® technology
Vibration feedback

PlayStation®Move sub-controller
Built-in lithium-ion rechargeable battery
Bluetooth® technology
2 DUALSHOCK® or SIXAXIS® Wireless Controller replacement capability.

PlayStation® Eye
Built-in four-capsule microphone array
Echo cancellation
Background noise suppression

Price
“Under $100” (£47)

Outline
 

PlayStation®Move motion controller
Product name PlayStation®Move motion controller
Product code CECH-ZCM1
Release date Fall 2010
Recommended retail price To be decided
Colour Black
Mass Approx. 145 g
External dimension Approx. 200mm × 46mm (height × diameter)
Battery type Built-in, rechargeable lithium-ion battery
Voltage DC 3.7 V
Operating temperature 5℃~35℃

PlayStation®Move sub-controller
Product name PlayStation®Move sub-controller
Product code CECH-ZCS1
Release date Fall 2010
Recommended retail price To be decided
Colour Black
Mass Approx. 95 g
External dimension Approx. 138mm × 42mm (height × diameter)
Battery type Built-in, rechargeable lithium-ion batter
Voltage DC 3.7 V
Operating temperature 5℃~35℃

PlayStation® Eye
Resolution at 60 Hz - 640x480 pixels
Resolution at 120 Hz - 320x240 pixels
Sampling rate - 48 kilohertz
SNR (sound to noise ratio) - 90 decibels
Colour Black
Power source - USB   
Connectivity options - USB 2.0

lame

posted by goth Apr 18, 2010 at 1:43 am
1
goth

Couldnt they do without that blob? It looks so lame.

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Blob

posted by Spat Sep 20, 2010 at 10:51 pm
2
Spat

No, the blob is necessary for positional data. It senses the position in 3D space using the camera to track the blob.

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Other guy

posted by Other guy Feb 02, 2011 at 6:34 pm
3
Other guy

Its pretty damn cool if you play a fps game with the attachable gun thing that comes with the move stick.

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