The basic thought behind RESPAWN is to create a relaxed and unconstrained forum where game developers, trade visitors and students can connect and exchange ideas.
This innovative conference and networking concept was welcomed enthusiastically by more than 500 visitors at its premiere in 2013. Since then, RESPAWN has grown every year, attracting 1500 attendees in 2016. Rather than confining speakers and their audiences to closed rooms, the presentations are held on lecture platforms spread out across the venue. This gives RESPAWN visitors the freedom to spontaneously decide, which talks and panel discussions they want to follow. They can either go directly there or simply use the provided wireless headsets to switch to the audio feed of the presentation they find most interesting at any given time.
The conference's topics range from Creative, Game Design, Business and Tech to Culture/Communications and Storytelling. RESPAWN 2017 will feature workshops, lectures and panel discussions as well as an Indie Game Summit, a Newcomer Summit, plus a new format, the Late Night Talks.
On August 20 and 21, RESPAWN 2017 will be fully integrated into devcom, the new international developer conference.