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GameSoundCon

September 27th - September 28th, 2016, Millennium Biltmore Hotel, Los Angeles, USA

GameSoundCon

Annual discussion of the art, technology and business of game audio

Composing music for video games is more than just uploading wave files to an FTP site. Video game sound design requires more than great ProTools chops. GameSoundCon teaches the core concepts, practical skills and game audio training to get a music or sound design job in the video game industry. Don't miss your chance to learn from the top experts in the business. Seating is limited so register today.

Writing music for video games takes specialized tools, techniques and creative solutions they don't teach in music school. Don't miss your chance to learn from the top experts in the business - register today!

Panels and session topics include:

  • Audio for Virtual Reality and Augmented Reality

  • How to Write and Implement an Video Game Score

  • How Creating Music and Sound for Games Differs from Traditional Media

  • Essential Game Audio Tech

  • Game Music and Sound Design Tools

  • Making Virtual Scores Sound Live

  • Integrating Audio Using Game Engines Such as UDK and Unity

  • Navigating the Video Game Music Business

  • And many more