92 articles filed under Dev Diaries

Narrative in games
Today at 11:20 am

Narrative in games

Aphelio's Michael Walker discusses the role good story can play in games, and how developers should approach it

Overcoming challenges of a game industry in its infancy - Part two
Friday, 14th June 2013 at 12:30 pm

Overcoming challenges of a game industry in its infancy - Part two

Pixie Software's Stephen Caruana continues his analysis of working in an emerging development scene

The magic of next-gen
Thursday, 6th June 2013 at 4:00 pm

The magic of next-gen

Climax senior technical designer Claire Blackshaw looks at how developers can take advantage of the PS4's unique web and social features

Overcoming challenges of a game industry in its infancy - Part one
Monday, 3rd June 2013 at 9:57 am

Overcoming challenges of a game industry in its infancy - Part one

Pixie Software's Stephen Caruana on working in the new Malta game development scene

What do you suck at?
Tuesday, 30th April 2013 at 11:54 am

What do you suck at?

Mike Bithell on why it is important to be aware of the gaps in your game development skills

Free or paid?
Thursday, 3rd May 2012 at 3:10 pm

Free or paid?

Ste Pickford believes Tiga's latest guide to self publishing, which costs £120, shows how far removed the industry is from its co-operative and collaborative roots

Hiring Harrison - a Microsoft masterstroke
Tuesday, 13th March 2012 at 3:33 pm

Hiring Harrison - a Microsoft masterstroke

Develop Editor-in-chief Michael French on why Microsoft's new appointment is one of its smartest yet

Will Luton's GDC 2012: Day Three
Thursday, 8th March 2012 at 2:56 am

Will Luton's GDC 2012: Day Three

Party queues, entry refusals, retina displays, journalism and thanking Meggan

Will Luton's GDC 2012: Day Two
Wednesday, 7th March 2012 at 4:42 am

Will Luton's GDC 2012: Day Two

Parties, hiding in The W, and Ian Livingstone - our first-timer's take on GDC continues

Will Luton's GDC 2012: Day One
Tuesday, 6th March 2012 at 12:14 am

Will Luton's GDC 2012: Day One

A first-timer for the conference offers up his diary of the show so far

Talent troubles
Thursday, 9th February 2012 at 9:30 am

Talent troubles

Tim Heaton looks at UK challenges for hiring the best developers

I feel used
Monday, 6th February 2012 at 3:48 pm

I feel used

[#AltDevBlogADay] Volition design director Jameson Durall explores the pre-owned issue from a developer's perspective

Building a studio from scratch: The final week
Friday, 27th January 2012 at 3:30 pm

Building a studio from scratch: The final week

Well it’s been a busy time since our last dev diary and a lot has been happening...

Quarrel vs the games industry: Who was right?
Wednesday, 25th January 2012 at 1:51 pm

Quarrel vs the games industry: Who was right?

Denki MD Colin Anderson explains the torture in getting an original game signed

Fixing games education
Friday, 13th January 2012 at 9:30 am

Fixing games education

Improving education is one thing, but giving students experience is the key issue, says Will Luton

Mobile ads will become the key monetisation model
Monday, 9th January 2012 at 5:20 pm

Mobile ads will become the key monetisation model

The app payment landscape is changing, says Inneractive, and charging for apps is becoming increasingly risky

Nintendo & digital sales secrecy
Friday, 6th January 2012 at 9:46 am

Nintendo & digital sales secrecy

The WiiWare publisher has requested sales data be removed from the net, says Icon Games' Richard Hall-Whittall

Building a studio from scratch: Week 13
Wednesday, 30th November 2011 at 12:00 pm

Building a studio from scratch: Week 13

Underwater puzzle game on hold as Andy and the team gather momentum on their Sudoku game

Building a studio from scratch: Week 12
Wednesday, 23rd November 2011 at 2:15 pm

Building a studio from scratch: Week 12

Houston, we have a studio logo...

Is the UK government really interested in games start-ups?
Wednesday, 16th November 2011 at 2:00 pm

Is the UK government really interested in games start-ups?

After attending a recent lunch at the House of Commons, Richard Hill-Whittall has some doubts

Building a studio from scratch: Week 11
Wednesday, 16th November 2011 at 12:00 pm

Building a studio from scratch: Week 11

Andy and the team outline the basic gameplay concepts for their debut project - but coding it is going to be tricky...

Building a studio from scratch: Week 10
Wednesday, 9th November 2011 at 1:00 pm

Building a studio from scratch: Week 10

Andy and the studio consider a third project, and sign a promising new contract

Building a studio from scratch: Week 9
Wednesday, 19th October 2011 at 1:30 pm

Building a studio from scratch: Week 9

Pixel Bullies’ US programmer Paul Jeffrey sits in for Andy this week and explains why Corona was chosen over Unity

Stories from the post-free world
Friday, 14th October 2011 at 8:00 am

Stories from the post-free world

The free model has been robustly proven, and it still has masses of potential, writes Mobile Pie's Will Luton

What is happening to the games controller?
Thursday, 13th October 2011 at 9:00 am

What is happening to the games controller?

David Braben's latest Develop column

92 articles