Tim Heaton looks at UK challenges for hiring the best developers
[#AltDevBlogADay] Volition design director Jameson Durall explores the pre-owned issue from a developer's perspective
Well it’s been a busy time since our last dev diary and a lot has been happening...
Denki MD Colin Anderson explains the torture in getting an original game signed
Improving education is one thing, but giving students experience is the key issue, says Will Luton
The app payment landscape is changing, says Inneractive, and charging for apps is becoming increasingly risky
The WiiWare publisher has requested sales data be removed from the net, says Icon Games' Richard Hall-Whittall
Underwater puzzle game on hold as Andy and the team gather momentum on their Sudoku game
Houston, we have a studio logo...
After attending a recent lunch at the House of Commons, Richard Hill-Whittall has some doubts
Andy and the team outline the basic gameplay concepts for their debut project - but coding it is going to be tricky...
Andy and the studio consider a third project, and sign a promising new contract
Pixel Bullies’ US programmer Paul Jeffrey sits in for Andy this week and explains why Corona was chosen over Unity
The free model has been robustly proven, and it still has masses of potential, writes Mobile Pie's Will Luton
David Braben's latest Develop column
Andy and the studio continue to debate art styles, while the temptation of an earlier project is rekindled
Gahan plans to build a full database of all indie studios. Plus, art styles are being discussed
Not the best of weeks as funding concerns begin to bite, while asset work needs a bit of a rethink
[#AltDevBlogADay] Aspiring developer Kyle Kulyk asks; if Nintendo doesn't repeat its success, what will that mean for the industry?
Adam Saltsman, of Canabalt studio Semi Secret, offers advice for aspiring game designers
Funding is sought and The Pixel Bullies begin crafting assets as new project edges closer to production
First prototype dashed, but another makes a Splash, and Andy has found a programmer!
Keith Fuller, the founder of Fuller Game Production, weighs in on the crunch debate
Former Rockstar Vienna dev Jurie Horneman responds to Criterion’s front-page Develop feature
[#AltDevBlogADay] HB Studios' Pete Garcin calls for an improved gaming lexicon