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21 articles filed under Technology

The business side of HTML5 and going cross-platform
Wednesday, 6th March 2013 at 1:35 pm

The business side of HTML5 and going cross-platform

Aphelio's Michael Walker looks at the pros and cons of the development platform from a business perspective

Sony's PS4 reveal was a success - No box required
Friday, 22nd February 2013 at 2:50 pm

Sony's PS4 reveal was a success - No box required

Sony has given us a glimpse at an exciting new future for its console hardware - But more is yet to come

Going mobile with PlayStation
Friday, 4th January 2013 at 10:00 am

Going mobile with PlayStation

Rick Gibson asks whether PlayStation Mobile is a worthy platform for your games

Going the distance: The console cycle
Friday, 16th November 2012 at 1:45 pm

Going the distance: The console cycle

The games business is a marathon, and Nick Gibson says Sony is not out of the running yet

Back to the future of TV gaming
Friday, 26th October 2012 at 5:00 pm

Back to the future of TV gaming

Rick Gibson looks at the latest attempt to take TV gaming off the ground

The next wave of mobile gaming
Tuesday, 23rd October 2012 at 1:50 pm

The next wave of mobile gaming

Will Luton on how the combination of various genres and platforms are driving a new era of innovation

Going cross-platform
Monday, 22nd October 2012 at 12:05 pm

Going cross-platform

InnoGames CMO Volker Dressel offers advice on successfully adapting to numerous platforms

Cloudy Forecasts
Friday, 14th September 2012 at 10:00 am

Cloudy Forecasts

Nick Gibson analyses what the future holds for cloud gaming

Four tips for porting your game to the web with Native Client
Tuesday, 31st July 2012 at 2:40 pm

Four tips for porting your game to the web with Native Client

Google's Colt McAnlis explains how developers can successfully port 3D titles to browser

Unity 4 - More Mecanim!
Monday, 25th June 2012 at 3:07 pm

Unity 4 - More Mecanim!

Keen to learn more about what Mechanim brings to Unity 4? The animation tech's lead developer explains all

Talking Tomahawk and Geronimo
Thursday, 8th March 2012 at 10:35 am

Talking Tomahawk and Geronimo

TeePee's project manager details the company's diverse range of services, including a unique testing platform

Tuesday, 15th February 2011 at 5:49 pm

"Hardcore social games can be lucrative"

Games Investor Consulting's Nick Gibson on Facebook's lost audience

Wednesday, 5th January 2011 at 10:45 am

"Middleware firms today tread a precarious path"

A candid insider’s view from Trinigy general manger Felix Roeken

Tuesday, 21st December 2010 at 8:00 am

"Why a half-second delay can lose your e-buyers"

Game Investor Consulting's Rick Gibson says solid analytics are needed to kill-off friction

3 screens, 1 cloud
Monday, 22nd November 2010 at 9:35 am

3 screens, 1 cloud

Ruffian Games' Billy Thomson looks at cloud gaming and the future

Epic Diaries: High Moon Studios
Friday, 13th August 2010 at 8:30 am

Epic Diaries: High Moon Studios

Mark Rein looks into the creation of High Moon's two new titles with UE3

How not to do 3D
Friday, 19th March 2010 at 5:22 pm

How not to do 3D

Over-doing 3D may eventually turn people off, warns Blitz’s Andrew Oliver

Gamefest 2010
Tuesday, 9th February 2010 at 8:30 am

Gamefest 2010

Microsoft's European dev account manager looks forward to the Xbox event

Microsoft's new resolution
Wednesday, 2nd September 2009 at 9:48 am

Microsoft's new resolution

Black Rock's Jefferies talks LCD screen resolutions

Lagging behind the competition
Tuesday, 4th August 2009 at 9:42 am

Lagging behind the competition

Black Rock Studio's David Jefferies looks at the issue of lag in the wireless generation

Microtransaction misunderstandings
Thursday, 2nd July 2009 at 4:40 pm

Microtransaction misunderstandings

The rapidly changing in-game payment landscape in focus...

Zeebo and the Brazilian job
Wednesday, 1st July 2009 at 4:42 pm

Zeebo and the Brazilian job

The new console has finally launched in the Latin-American country

Colour Banding
Tuesday, 30th June 2009 at 12:09 pm

Colour Banding

An introduction to the relevance of an aging technique

21 articles