Rick Gibson ponders who the PS4 will serve, and if it has what it takes to thrive
Hitbox Team's Terence Lee breaks down the sales figures versus development costs for platformer Dustforce
Aphelio's Michael Walker offers tips on how to generate funds and find the right support for your new company
The Creative Assembly's Tim Heaton delves into the risks of crowdfunding
Nick Gibson analyses the collapse in value of mergers and acquisitions in the game industry
Fluffy Logic's CEO questions whether the EU culture test is a suitable judge for tax relief in its current form
Will Luton offers more tips on how to maximise sales and revenue for your mobile titles
Will Luton offers eight tips on how to maximise sales and revenue
Richard Wilson, CEO of games industry association TIGA responds to criticism from Zee-3 and Pickford Bros co-founder Ste Pickford, arguing that there is value in being a member of a network of developers and digital publishers
Nick Gibson looks at why Europe is struggling with industry investment
It’s with a heavy heart that I have to announce a major restructuring of Denki that will inevitably involve losing many of our supremely talented colleagues – not to mention friends – from the team.
An overview of the NESTA-commissioned report on Digital Britain's findings
Nick Gibson takes a look at another innovative business model
How much is giving away content worth?
A look at industry negotiations with the country's Cultural Ministry
A guide to running an economically resilient studio