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"Why I hate trolls"

David Braben is surprised Tim Langdell got away with so much in the first place...

Of course I mean ‘patent trolls’ and ‘trademark trolls’ – the term given to people who sit on a patent or trademark like a troll under a bridge; they sit for ages in their dark holes waiting for an unwary passer-by, sucking them dry of money when they do.

Every few years, a particularly egregious case comes to light. There was the infamous ‘690 patent case, where a troll claimed a patent on 3D graphics. Yes, not some clever technique, but the whole thing – or at least that seemed to be the impression they were giving.

In fact, if you read the original patent, it was for a technique for communication of 3D data from a ‘mainframe’ to a ‘workstation’, but the title of the patent sounded misleadingly broad.

Although initially the claimants wanted preposterous settlements, these were reduced dramatically, so many settled. It was particularly galling that these trolls still benefited from their actions.

ON THE EDGE
This year we have seen the high profile case with Tim Langdell and his Edge trademark. It is surprising to me how many people appear to have paid up, but I suppose he became expert at the process. I am delighted that EA stood their ground over Mirror’s Edge and have made a conspicuous example of him. Hopefully other trademark and patent trolls will now think twice.

The reason such trolls exist is the legal process to defend against them is very expensive, both in legal costs, but more importantly in time – if it stops sales of your game (or whatever), it can threaten your very livelihood, and so the damages claimed are often tuned to be a little less costly than fighting would be. When a large corporation like EA stands and fights it benefits us all, and we should applaud them for it.

I was an expert witness in the ‘690 patent case, though it never went as far as court, and this opened my eyes to just how many patents there are out there for really obvious things.

It looks like Elite could be claimed to have violated quite a few – including the ‘690 patent – even though it pre-dated them, and the source code to Elite was lodged with the Library of Congress. Unfortunately being first does not stop it being a violation, but it can be used as a defence, and to unravel the patent – an expensive process.

Frankly these patents should not have been granted in the first place. Similar issues exist with trademarks. The biggest beneficiaries are the lawyers.

INVENTING TRUTH
When patents are debated on TV or radio, usually some inventor, like Sir James Dyson, is wheeled out to defend them, painting the picture of a hard-working Fred-in-a-shed coming up with an amazing invention, and using the patent to protect him from ‘big business’ that might otherwise muscle in and take the fruits of his labours.

The truth is often very different. The troll looks at techniques, obvious to those already in the industry, and frequently already in use, and gets a patent on them, drawn as broadly as possible but keeps quiet until it is about to expire, drafting it in such a way that a search will not pick it up.

The irony is that patents were created to protect the individual inventor, but in practice you need to have deep pockets to be able to afford to fight them so, in our industry, it is that same indie that is most vulnerable.

In my opinion, as an industry we failed in the Langdell case. This seems to have bubbled along for a very long time before anyone stood up to him. Perhaps Langdell’s spiritual successor is at work already?

If so, let’s shine a spotlight on it, too, and state our positions publically. This way, the next prospective troll, with the next silly patent or overly broad claims for their trademark, might just think twice. We will all benefit in the long run.

truth about trolls

posted by staff Dec 17, 2010 at 2:42 pm
1
staff

'The reason such trolls exist is the legal process to defend against them is very expensive, both in legal costs, but more importantly in time – if it stops sales of your game (or whatever), it can threaten your very livelihood, and so the damages claimed are often tuned to be a little less costly than fighting would be. When a large corporation like EA stands and fights it benefits us all, and we should applaud them for it.'

First, injunctions are largely no longer available except to large companies like EA. Second, patent litigation is expensive for all parties to a suit -patentees and defendants. If the patentees are not confident in their patents, they will not risk the cash.

Prior to eBay v Mercexchange, small entities had a viable chance at commercializing. If the defendant was found guilty, an injunction was most always issued. Then the inventor small entity could enjoy the exclusive use of his invention in commercializing it. Unfortunately, injunctions are often no longer available to small entity inventors because of the Supreme Court decision so we have no fair chance to compete with much larger entities who are now free to use our inventions. What hypocrisy! The same parties who complained about injunctions now complain that small entity inventors are not commercializing. If you don’t like it, tell your Congress member. Then maybe we can get some sense back in the patent system with injunctions fully enforceable on all infringers by all inventors, large and small.

For the truth about trolls, please see http://truereform.piausa.org.

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Community

posted by KB Dec 18, 2010 at 12:07 pm
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KB

While I agree that Langdell should have been brought down before, there were court cases where he fooled Judges with falsified evidence.

Also worth remembering that Langdell was ultimately brought down by developers. It was an internet formed collective of Mobigame, TIGSource, Chaos Engine and Chaos Edge that brought his activities to the fore.

The IGDA cowered in a corner and put the man in charge of their pitiful website, but an international community formed and uncovered the evidence that led to his demise.

You have to wonder if EA would have quietly paid off Langdell like others before them if it weren't for the PR campaign brought about by this collective.

He will no doubt be watched for many years to come and any other TM troll in the games business had best be wary too- the internet can be a powerful weapon.

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A bit late in the day Mr Braben

posted by Bliz Dec 18, 2010 at 6:06 pm
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Bliz

I think it's a pity developers with a relatively high public image (like yourself Mr Braben) couldn't have waded in and shown support when Tim was using Apple's 'closed box' legal department to drive the product of a small developer like mobigames, out of the market.

It's easy after EA's large legal resources have sent off Langdell, to start explaining what a bad person he is.

I'm disappointed with most of the industry in how this situation played out.

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wdwdwdw

posted by dwdwdwdwdwwd Apr 27, 2013 at 1:15 am
4
dwdwdwdwdwwd

You dumbasses should be talking about trolls from the internet. stop trying to overcome the current gen's defintion of a troll which is some loser on the linternet

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