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From The Magazine

8 art and texturing tools for games

A handy guide for artists working in game development

Rocking up on mobile with Avenged Sevenfold

Matt Shadows on why the band is diving into game development

The face of Day One pressures

Triple-A games have been lambasted in recent months as major bugs have arisen in finished products. Develop asks experts about the battle for day one quality

Dec 2014 / Jan 2015 OUT NOW

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