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From The Magazine

Tear down the walls

Alex Ward discusses how to create the optimal environment for creative game development

Made with Marmalade: The right tools for the job

A look at some of the biggest successes by studios harnessing Marmalade's tool suite during the past 12 months

Unity Focus: Making music with Unity

We speak to developer Samantha Kalman about her crowdfunded puzzle and music game Sentris

Dec 2014 / Jan 2015 OUT NOW

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