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From The Magazine

11 top game sound design tips

We ask audio experts from leading studios and services firms for their advice on ensuring your game sounds as good as it looks

Integrating Unity and Visual Studio Code

Unity’s technical evangelist Josh Naylor explains how to integrate Microsoft’s IDE with the popular engine

Heard About: How Playdead used a real human skull for Inside's audio

John Broomhall talks with Limbo’s audio creator Martin Stig Andersen

July 2015 OUT NOW

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